Searching for the best Valorant sensitivity usually ends with someone else's numbers copied into your settings. The trouble is that a sensitivity only makes sense together with a DPI, and what really matters is the distance your hand travels to turn around. The same 0.4 that feels calm at 400 DPI is twice as fast at 800 DPI.
This guide explains eDPI in plain terms, shows the usual ranges, and gives you a table of the sensitivity you need for a target cm/360 at 400, 800 and 1600 DPI. Then it walks through a simple two-week trial so you end up with a setting you chose, not one you borrowed.
DPI and sensitivity are one number in two parts
Your mouse reports counts to the game: at 800 DPI, one inch of movement is 800 counts. The game multiplies every count by your in-game sensitivity and by Valorant's yaw of 0.07 degrees. That is why the useful single figure is eDPI = DPI × in-game sensitivity. 800 DPI at 0.4 and 1600 DPI at 0.2 both give 320, and both turn the camera identically.
The figure that describes your hand is cm/360° = 360 ÷ (0.07 × sensitivity × DPI) × 2.54, the distance you move the mouse for one full turn. Example: Valorant 0.35 at 800 DPI is eDPI 280, which is about 46.7 cm/360°. Keep in mind eDPI is comparable inside Valorant, but not with other games that use a different yaw. For a deeper look, read what eDPI means and how to use it, and DPI versus in-game sensitivity.
Typical Valorant ranges, and why they are only a guide
Among competitive players, Valorant eDPI is roughly 200 to 400, which corresponds to about 30 to 60 cm/360°. Many beginners play faster than that, often below about 25 cm/360°, and then struggle to hold a crosshair still on a head-height target. Those numbers describe what is common, not what is correct for you.
Your own number depends on how you move. If you use mostly wrist and fingers on a small pad, a shorter distance will feel natural. If you aim with your whole arm on a large pad, you will probably settle on a longer one. Neither is better; stability and consistency are the goal. Start inside the range, then let your results decide.
- Lower eDPI (longer distance): usually steadier for small corrections and holding angles, but you need more room to turn.
- Higher eDPI (shorter distance): quick turns with little movement, but small errors in your hand become big errors on screen.
Sensitivity needed for a target cm/360 at each DPI
Pick a distance first and read the sensitivity from the row. These values come from sensitivity = 360 × 2.54 ÷ (0.07 × DPI × cm/360°) and are rounded, so type as many decimals as Valorant lets you.
| Target cm/360 | 400 DPI | 800 DPI | 1600 DPI |
|---|---|---|---|
| 20 | 1.63 | 0.816 | 0.408 |
| 25 | 1.31 | 0.653 | 0.327 |
| 30 | 1.09 | 0.544 | 0.272 |
| 35 | 0.933 | 0.467 | 0.233 |
| 40 | 0.816 | 0.408 | 0.204 |
| 45 | 0.726 | 0.363 | 0.181 |
| 50 | 0.653 | 0.327 | 0.163 |
| 60 | 0.544 | 0.272 | 0.136 |
Notice the pattern: doubling DPI halves the sensitivity for the same distance. At 40 cm/360° you need 0.816 at 400 DPI, 0.408 at 800 DPI and 0.204 at 1600 DPI, and all three feel exactly the same. If you would rather skip the arithmetic, the eDPI and cm/360 calculator does it for any value.
What your current sensitivity actually means
Maybe you already have a setting and just want to know where it sits. This table gives the distance and eDPI for common Valorant sensitivities at each DPI.
| Sensitivity | cm/360 @400 | cm/360 @800 | cm/360 @1600 | eDPI @400 | eDPI @800 | eDPI @1600 |
|---|---|---|---|---|---|---|
| 0.2 | 163.0 | 81.6 | 40.8 | 80 | 160 | 320 |
| 0.3 | 109.0 | 54.4 | 27.2 | 120 | 240 | 480 |
| 0.4 | 81.6 | 40.8 | 20.4 | 160 | 320 | 640 |
| 0.5 | 65.3 | 32.7 | 16.3 | 200 | 400 | 800 |
| 0.6 | 54.4 | 27.2 | 13.6 | 240 | 480 | 960 |
| 0.8 | 40.8 | 20.4 | 10.2 | 320 | 640 | 1280 |
Read it sideways to see how much DPI matters. Sensitivity 0.5 is 65.3 cm/360° at 400 DPI but only 16.3 cm/360° at 1600 DPI, a fourfold difference from the same in-game number. That is the reason sensitivities copied without their DPI are meaningless.
A simple way to choose your starting point
- Fix your DPI first. 800 is a safe default, 400 is also common, and 1600 is fine if your mouse tracks well. There is no real aiming advantage beyond roughly 1600.
- Turn off mouse acceleration and "Enhance pointer precision" in your system, and keep raw input on, so the same movement always gives the same turn.
- Choose a target distance from the table, for example 40 cm/360° if you are unsure. At 800 DPI that is 0.408.
- Optionally let data help: the sensitivity test runs short rounds at different sensitivities and suggests a cm/360° where speed and accuracy are both good. It is a quick estimate, not a verdict.
- Enter the value in Valorant and play before touching anything else.
If you are moving over from another shooter, the sensitivity converter keeps your cm/360° the same, and this CS2 sensitivity guide shows how the numbers relate.
The two-week trial: test, then adjust in small steps
A new sensitivity needs time because your muscle memory has to catch up. A suggested trial is two weeks of regular play before judging it. Judging after one bad evening is the most common reason people keep changing settings and never improve.
Week one: play, do not tweak
Use the same setting in every session, including warm-ups. Note whether you overshoot targets (too fast) or fall short and have to re-swipe (too slow).
Week two: adjust in 5 to 10 percent steps
If you consistently overshoot, lower the sensitivity a little; if you run out of mousepad or undershoot, raise it. As an example, a 10 percent step from 0.35 is 0.35 × 0.9 = 0.315 (about 0.32) or 0.35 × 1.1 = 0.385 (about 0.38). Change once, then give it a few days.
Once you settle, stop searching. A steady routine beats constant tinkering, and a warm-up routine like the one in this aim routine guide helps the setting become automatic.
Changing DPI without changing your feel
Sometimes you need to change DPI, for example when you buy a new mouse or want 800 instead of 400. You can keep the exact same feel by keeping eDPI constant. Scale the sensitivity in the opposite direction to the DPI: going from 400 to 800 DPI, halve the sensitivity.
- 400 DPI at 0.816 becomes 800 DPI at 0.408, then 1600 DPI at 0.204, all 40 cm/360°.
- 400 DPI at 0.4 is eDPI 160 and 81.6 cm/360°; the same eDPI at 800 DPI is sensitivity 0.2.
- Check the result in a practice range: a flick to a target should land the same as before.
A tiny difference can come from rounding, because the game stores a limited number of decimals. That is normal.
Common mistakes to avoid
- Copying a name's settings without their DPI. The sensitivity alone says nothing.
- Changing every day. Without a stable baseline you cannot tell what helps.
- Going for the highest DPI. More than roughly 1600 adds no real aiming benefit.
- Ignoring your setup. Mousepad size and grip both affect which distance is comfortable. The mouse grip guide covers the hand side of this.
- Testing cold. Warm up for a few minutes before judging a setting.
Remember that this is general information. If you feel pain or numbness in your hand or wrist when playing, rest and consider asking a health professional.
Frequently asked questions
What is a good eDPI for Valorant?
Many competitive players sit roughly between 200 and 400 eDPI, which is about 30 to 60 cm/360°. As a starting example, 800 DPI at 0.4 is eDPI 320 and 40.8 cm/360°, right in the middle of that range; move toward 0.3 (54.4 cm/360°) or 0.5 (32.7 cm/360°) if it feels too fast or too slow.
Is 400, 800 or 1600 DPI better for Valorant?
Aiming ability is about the same, as long as the cm/360° is the same. 800 is a safe default, 400 is common, and going above roughly 1600 gives no real aiming advantage.
What sensitivity is 40 cm/360° in Valorant?
About 0.816 at 400 DPI, 0.408 at 800 DPI and 0.204 at 1600 DPI. All three turn you the same distance.
How long should I keep a new sensitivity before judging it?
A two-week trial is a sensible suggestion: play at least a few sessions a week before judging. If you adjust, use small steps, for example 10 percent: from 0.35, try 0.315 or 0.385, then wait a few days before the next change.
Does Valorant sensitivity change if I change DPI?
Yes, the two multiply. At 800 DPI, 0.4 gives eDPI 320 and 40.8 cm/360°; switch to 1600 DPI and keep 0.4 and you get eDPI 640 and 20.4 cm/360°, twice as fast. To keep the feel, halve the sensitivity to 0.2.
The best Valorant sensitivity is the one that lets you place your crosshair calmly and repeat it every game. Pick a DPI, choose a cm/360 from the table, test it for about two weeks, and adjust only in small steps. When you want exact numbers, open the eDPI calculator and work out the sensitivity for any DPI in seconds.